About Me

I'm Sean Heron, a game developer and M.F.A. graduate from New York University's Game Design program, and co-founder of Munity, an independent games cooperative.

I've been an active fan of video games since I was a child, and I've enjoyed creating stories as well. When I got to high school, I decided that I would strive to use video games as a form of storytelling and self-expression to bring forward all the ideas floating around in my head. In my spare time, I stream games on Twitch, usually for fun but with some casual discussion of game design principles and practices mixed in.

I've dabbled in a little bit of all sides of game design, but my strongest areas are level and systems design and programming.